ZenGL
4.9
1

Not Claimed

ZenGL is a cross platform game development library written in Pascal, designed to provide functionality for rendering, handling input, sound output, and more.
Developer
ZenGL
Category
Development
Strengths
  • Ease of use

    Simple and intuitive interface

  • Cross-platform compatibility

    Works on multiple operating systems

  • Fast performance

    Efficient and speedy rendering

Weaknesses
  • Limited features

    Lacks some advanced functionality

  • Small community

    Not as widely used as some other game engines

  • No built-in physics engine

    Requires integration with a separate physics library

Opportunities
  • Increasing demand for game development tools
  • Could add new features to attract more users
  • Could integrate with other popular game engines or tools
Threats
  • Other game engines may offer more features or better performance
  • New technologies could make ZenGL obsolete
  • Decreased demand for game development tools

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http://www.zengl.org/
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ZenGL Plan

ZenGL offers a free, open-source version and a paid version with additional features for $99.
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